Editor Tools (Unity)
Tools I have created to assist in game development.
Screen Capture
Simple screen-capture and recording tool I wrote to facilitate recording game play.
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Terrain Generator
Create a variety of terrains and apply textures, all algorithmically. Can be used at run-time. There are several predefined algorithmic terrain types, each with a distinctive look.
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The procedures used to generate terrain can be called individually through the editor control panel. Procedures are incremental and can be stacked upon each other.
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Generate automatic terrain texture based on height and blended through several parameters.
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